3ds Max Basic Modeling Intersecting Geometry
« on: December 28, 2017, 11:14:03 AM »

In this video  we are going to see how we can control the geometry flow to get it from a tapered sharp edge look to transition to a soft edge flow. Then we will go over how to control the edge flow for intersecting geometry, and in the end we will clean up the geometry that we got in the previous Boolean video.