3D Modeling Workflow in Maya 2018
« on: January 29, 2018, 09:27:48 AM »

Check out the Modeling workflow in Maya 2018 that helped create both the character and environment for our internal project, Wall of Death. We cover many recent and new features, such as quad draw, curve warp deformer, and the new circularize tool, that combine to create a powerful modeling workflow in Maya. Fun bonus: we even use MASH to help model the environment.