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Mayor Max

AE Transfer
« on: December 16, 2017, 05:46:34 PM »


AE Transfer is the script that allows you to easily export objects and its parameters to Adobe After Effects.

New in version 1.6:

- Physical Camera support is added. Note: in versions prior to 2016, when exporting VrayPhysicalCamera, the Field Of View parameter (Zoom in AE) may assumes an incorrect values. That's because of "Lens breathing" effect, which involves FOV change, but in fact it not affects on camera's fov property. The first solution is to specify fixed FOV by a checkbox. The second is to manually adjust Zoom parameter in AE after an export.
- After Effects CS5 support is added.


- Some minor improvements.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- Automatic detection of animation length and whether object is static;
- High precision of exported values;
- Script settings are persisted in 3ds Max scene;
- Real-time updated Object list;
- Tested with 3ds Max 2012 and all newer versions;

Possibilities to choose:
- parameters for export in copy-to-clipboard mode;
- composition for import in After Effects;
- layer type for planes (shapes, solids, null-objects);
- "Pre-compose each Plane" option.



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