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21
Tutorials & Tips / Create Quick 3D Game Model (Zbrush/Substance Painter)
« Last post by drmayor2004 on March 18, 2018, 12:11:17 PM »





Quick way to make a Complex 3D Model for Rendering in a Game Engine. By Using Detailed Displacement Maps in Zbrush 4R7 on Low Poly Primitives to Create Complex Looking Assets, then create quick UV's and Decimate the Model to send to Substance Painter.


Download the Greeble Sample Pack to follow along with this Tutorial


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22
Tutorials & Tips / Zbrush 4R7 Tutorial - Modeling the Army Boot
« Last post by drmayor2004 on March 18, 2018, 12:09:35 PM »



In this tutorial I will show the start to finish process on creating an asset like this within Zbrush. It follows on from the 3 part hard-surface methods series.


Note: This isn't THE way to do something like this. There are many, many ways to model in Zbrush. There are a plethora of ways to combine different tools in ZB, this is just one of the methods I like to use.


Boot Ref Link: You are not allowed to view links. Register or Login..
23







Studio Session with Aluta!
Song title: “Why Tots” | Wild Thoughts Cover
Aluta’s voice: @josh2funny
Sound producer’s voice: @mr_hyenana
Animation: @zackie_tlk
24



A quick tutorial sharing some ideas on how to obtain cool effects using surface follow operator. Enjoy!
25




Simple and fast tutorials using Thinking Particles in production. The second one is how to use hydrofield and get some cool and fast watery results!
Hope you enjoy it :)
26



Simple and fast tutorials using Thinking Particles in production. This first one is how to use bulletphysics and tweaking important values to obtain the right results.


Hope you enjoy it :)
27
Animation / Floursack Lta Tutorial by Levonotion Studios
« Last post by drmayor2004 on March 02, 2018, 11:44:17 AM »



An episode on Let's Talk Animation. In this episode, Let's Talk Concept, thought process and technique on how this frame by frame 2D flower sack animation was made
28
Career Talks / Animation Interns Wanted
« Last post by drmayor2004 on March 02, 2018, 10:14:59 AM »

Vacancies exist in a digital technology and animation company for game developers.
 

Requirements for Animation Interns
  • Drawing skills covering character and background concept development
  • Knowledge of any software Moho Pro 12, Clip Studio, Motion Artist, Photoshop, Corel Draw
  • Understanding of anatomy and human kinetics
  • Candidates must show an aptitude for learning new systems quickly






Supporting Media or Materials
Please provide examples of your artistic work. Submissions can include drawings,
paintings, photographs, or short films related to your interest in pursuing a career in
animation. Supporting materials may be uploaded via a pdf or you may provide a link
to an online portfolio.




APPLY
Interested applicants are advised to send their CVs to You are not allowed to view links. Register or Login
stating the role applied for as subject to the mail.
29
Career Talks / Animator Wanted
« Last post by drmayor2004 on March 02, 2018, 10:12:12 AM »

Vacancies exist in a digital technology and animation company for game developers.
 
Requirements for Animator
  • Professional experience as an animator
  • Drawing skills covering character and background concept development
  • Good technical abilities with respect to the implementation of animation into a game engine
  • Knowledge of animation software (MOHO12 Pro) additional software (Clip Studio, Motion Artist, Photoshop, Corel Draw)
  • Understanding of the character development process and its technical dependencies and limitations
  • Deep understanding of anatomy and human kinetics
  • Strong understanding of fundamental animation principals



Supporting Media or Materials
Please provide examples of your artistic work. Submissions can include drawings,
paintings, photographs, or short films related to your interest in pursuing a career in
animation. Supporting materials may be uploaded via a pdf or you may provide a link
to an online portfolio.


APPLY
Interested applicants are advised to send their CVs to You are not allowed to view links. Register or Login
stating the role applied for as subject to the mail.
30
Career Talks / Game Developer Wanted
« Last post by drmayor2004 on March 02, 2018, 10:09:33 AM »

Vacancies exist in a digital technology and animation company for game developers.
 
Requirements for Game Developer
  • Hands on experience primarily with C++ or other programming languages (Java, C, etc)
  • High level knowledge of APIs and libraries
  • Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
  • Conversant with the latest gaming trends, techniques, best practices and technologies


Supporting Media or Materials
Please provide examples of your artistic work. Submissions can include drawings,
paintings, photographs, or short films related to your interest in pursuing a career in
animation. Supporting materials may be uploaded via a pdf or you may provide a link
to an online portfolio.


APPLY
Interested applicants are advised to send their CVs to You are not allowed to view links. Register or Login
stating the role applied for as subject to the mail.
 
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