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1
News / Chaos Group Launches V-Ray for Unreal Beta
« on: March 27, 2018, 08:18:36 PM »

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Chaos Group Launches V-Ray for Unreal Beta
Seamless Import of V-Ray Scenes into Real-Time; Ray Traced Rendering Now Available in Unreal for Architecture, Automotive and Design
 
LOS ANGELES, Calif. – March 27, 2018 – Today, Chaos Group introduces the beta for V-Ray for Unreal, joining real-time and ray tracing in a single, unified pipeline. Instead of doing double the work, artists and designers can now bring V-Ray scenes directly into the Unreal Editor, facilitating the fast and simple creation of immersive experiences. V-Ray for Unreal also introduces the first ray-tracer designed for Unreal, a new development that brings true photorealistic rendering to the popular game engine.
 
The rise in popularity of real-time applications for configurators, design reviews, virtual production and VR has presented an opportunity to bind ray tracing – the most realistic style of rendering – to this emerging toolset. In the past, bridging the two has been challenging, requiring users familiar with 3ds Max and SketchUp to recreate their key design choices like lighting and materials in Unreal. With V-Ray for Unreal, artists and designers can transfer the entirety of their scene directly into real-time.
 
“Transitioning from offline to real-time used to be a lot of work, prohibitively so for most of our users,” said Simeon Balabanov, V-Ray for Unreal Product Manager at Chaos Group.“Now with V-Ray for Unreal, users can not only build assets in a familiar way, but they can bring them into real-time without losing the ability to render out ray-traced versions later. It’s a big change.”
 
V-Ray for Unreal is designed to be simple, acting as a natural extension of the visualization workflow. Using the V-Ray for Unreal importer, artists can bring every part of their V-Ray scene file into the game engine, automatically converting lights and materials into their real-time equivalents. V-Ray for Unreal also maintains a smart connection to the original V-Ray materials to ensure the highest fidelity renders. At render time, V-Ray leverages the combined power of GPUs and CPUs for ultra fast ray tracing.
 
“As an architectural visualization studio, we create a wide range of visuals from ray traced imagery and animation, to fully-immersive, interactive VR experiences,” said Jackson Doherty, VR Engineer at Kilograph. “Until now, there’s been a great divide between the two worlds. Now with V-Ray for Unreal, we can offer our full suite of services using a single, simplified workflow. And all of our artists can jump in, which is a massive benefit for us.”
 
V-Ray for Unreal can also be applied to CAD workflows, bringing the power of V-Ray to new users. As geometry is imported from programs like Solidworks, designers will be able to apply V-Ray lighting and materials to their assets, preparing them for a photorealistic result.
 
The V-Ray for Unreal beta is open to all artists and designers. Sign up now.
 
About Chaos Group
Chaos Group is a worldwide leader in computergraphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group’s award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Seoul, and Tokyo. For more information, visit: chaosgroup.com.

2
CGI Animated Short Film & Trailer / Akpos and Ochuko
« on: January 04, 2018, 11:35:49 AM »

GNext Animation Studio, Flex Entertainment, WonderVoiz Records and Adaganation presents Akpos and Ochuko a coming soon teaser video. About Gnext Animation We are dedicated to making professional Nigerian Computer Graphics, Visual Effects and Animation. We also tutor interested people on the aforementioned art Visit their You are not allowed to view links. Register or Login

3
Maya Tutorials & Tips / Creating MASH effects: Audio Tunnel
« on: December 13, 2017, 05:56:31 PM »
In this tutorial, we show you how to create a tunnel of cubes that pulses to the sound of music (like you might see in a music video or credit sequence).



Let us know if this tutorial has helped you.


4
Maya Character Setup / Free Autodesk Maya Character Rig List
« on: December 09, 2017, 08:35:58 AM »
This list will be useful for all animator who wants to improve their animation skills and it will be useful to populate this list so that others can benefit from this.

FREE MAYA RIGS:

Lowman 1.2 You are not allowed to view links. Register or Login

Lowman with Osipa face You are not allowed to view links. Register or Login

Generi You are not allowed to view links. Register or Login

Generi lowgirl You are not allowed to view links. Register or Login

Horse Rig You are not allowed to view links. Register or Login

Demonlord, Mort, Wolverine, Matt, Travis, Chuck Boy, Enemy Soldier, Keiji, Kia and Yakumo You are not allowed to view links. Register or Login

Tiny 1 You are not allowed to view links. Register or Login

Spacegirl You are not allowed to view links. Register or Login

Character B You are not allowed to view links. Register or Login

Tubbs You are not allowed to view links. Register or Login

Alexia You are not allowed to view links. Register or Login

FBIK Rig You are not allowed to view links. Register or Login

Fox You are not allowed to view links. Register or Login

Kasumi You are not allowed to view links. Register or Login

Simple Hank You are not allowed to view links. Register or Login

Clark You are not allowed to view links. Register or Login

Spaceman Stan You are not allowed to view links. Register or Login

Dummy You are not allowed to view links. Register or Login

Dewi You are not allowed to view links. Register or Login

Grasshopper You are not allowed to view links. Register or Login

Renamon You are not allowed to view links. Register or Login

Monty You are not allowed to view links. Register or Login

Frog You are not allowed to view links. Register or Login

Buddy 1.0.1 You are not allowed to view links. Register or Login

Mikey 1 You are not allowed to view links. Register or Login

Sam 1.2.1http://www.highend3d.com/maya/downl...s/Sam-4501.html

Devil 1.0.1 You are not allowed to view links. Register or Login

Chip 1.0.0 You are not allowed to view links. Register or Login

Noodle 1.0.0 You are not allowed to view links. Register or Login

Sergio 1.0.3 You are not allowed to view links. Register or Login

Ninja You are not allowed to view links. Register or Login

PrimoBoy You are not allowed to view links. Register or Login

Alfred 1.2 You are not allowed to view links. Register or Login

Bloke 1.1http://3dcentral.com/bloke

Fred 0 You are not allowed to view links. Register or Login

ntMonkey You are not allowed to view links. Register or Login

Packageman 1.2 You are not allowed to view links. Register or Login

Supergramps You are not allowed to view links. Register or Login

Ik-Joe 3 You are not allowed to view links. Register or Login

Hoganhttp://www.mothermushroom.com/images/stuff

MooM 3.0http://www.highend3d.com/maya/downloads/character_rigs

Lieutenant Danhttp://www.mattornstein.com/downloads.html
ball and legs

TSM2Mguy You are not allowed to view links. Register or Login
Rigged with The setup machine

TSM2Mwolf You are not allowed to view links. Register or Login
Rigged with The setup machine

22 different rigs. Some unusual stuff here and wild models.
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Generickhttp://shrtcww.com/journal/148/generick-v15-rc4-is-here

Alien You are not allowed to view links. Register or Login

Elvis Rig 1.2 You are not allowed to view links. Register or Login

Monkey Rig 1 You are not allowed to view links. Register or Login

Bibo You are not allowed to view links. Register or Login

Chris Burns Car Rig You are not allowed to view links. Register or Login

Big Cat You are not allowed to view links. Register or Login

Monkey You are not allowed to view links. Register or Login

Robot and Professorhttp://www.ilasolomon.com/

Super Theo You are not allowed to view links. Register or Login
shelves You are not allowed to view links. Register or Login

Basic Guy 2.5.6 You are not allowed to view links. Register or Login
or You are not allowed to view links. Register or Login

Flour Sack 1.5 You are not allowed to view links. Register or Login

Frank 2.0 You are not allowed to view links. Register or Login

Ollie 1.5 You are not allowed to view links. Register or Login

Alf3 You are not allowed to view links. Register or Login

MrMotionRig v1.5 You are not allowed to view links. Register or Login

Bwahttp://www.dinofiguera.it/

Teenage Mutant Ninja Turtle You are not allowed to view links. Register or Login

Ichigo You are not allowed to view links. Register or Login

Wood, beta rig You are not allowed to view links. Register or Login goto downloads

Animatohttp://www.sito.org/id/mca/ANIMTO.zip

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Devil
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A good new rig with wings of an extreme devil (well modelled)

Chip 1.0.0
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Fat man (unusual)

Noodle 1.0.0
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Cartoony rig with loots of control and facial setup

Sergio
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Teenage Mutant Ninja Turtle
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Ronny Robo
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Ichigo
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MooM 3.0
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Good elastic puppet rig with facial controls


Buddy 1
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Mikey 1
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Sam 1.1
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________________________________________

Thats it for now. Have a good time animating!

5
Maya Dynamics / Autodesk Maya Dynamic Tutorials
« on: December 03, 2017, 04:42:39 PM »
Particles

Good beginner explenation about particles
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Tutorial about making a ring of fire (free registration required)
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Using speed to control per particle attributes
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Tutorial about making objects collide
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Candle Flame tutorial
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Cigarette Smoke tutorial
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Cold breath tutorial
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Exploding House tutorial
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Interparticle Colission tutorial
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Creating Special FX with particles
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Realistic Liquid tutorial
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Gravity vs. Uniform tutorial
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Per Particle Atribute tutorial (free registration required)
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Particle Collision Events tutorial (free registration required)
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Particle Collision Effects tutorial (free registration required)
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Rendering Hardware Particles (free registration required)
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Basic Particle tutorial (free registration required)
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Instancer Derived Level of Detail tutorial
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Tornado tutorial
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Duplicating Particle Objects tutorial
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Instancing Animated Geometry to Particles tutorial
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Creating falling Leaves with random Rotation tutorial
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Changing Sprite Orientation
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Bleeding Sword tutorial
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Rigid bodies

A basic video about Rigid Bodies (free registration required)
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Rigid Body Collision Detection tutorial
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Soft Body Simulations tutorial
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Creating a realistic Cable with Gravity
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Fluids

Fluids to Particles
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Using Images in 2D Containers (free registration required)
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2D Fluid Container Overview (free registration required)f
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Maya 5.0 Fluid Overview (free registration required)
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Using Fluids as a Texture (free registration required)
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Fluid Fire Burn
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Combining Fluids and Particles
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Fluid 3D Video
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Nuclear Explosion
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Fluid 2D Video
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The Physics of Fluids
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Rigid Body

Rigid Body Collision tutorial
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Rigid Body Video
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Animating with Rigid Body Dynamics (free registration required)
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Car Physics
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Dynamic Ball tutorial
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Particles

Creating a Cloud using Particles
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Maya Particle Instancer tutorial
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Particle Video
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The Particle Tool and Fields
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Rain Ripple Tutorial
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Making Clouds using Particles
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The Physics of Explosions
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Creating a Rocket Trail using Particles
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Particles with MEL
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Creating Water with Particles
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Objects to Particles
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Texture Based Particle Emission
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Other

Making a Storm
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Making a Mountain Fly Over
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Animated Flag tutorial
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The Physics of Cloth
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Matrix Logo Effect
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Matrix Effect tutorial
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Growing Grass Logo effect
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Fur

Adding fur to a Furby
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Shading the Fur and Shadows
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Randomizing Fur Attributes
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Adding Hair to already exising Hair Systems
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Re-using Collision Objects with Hair
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Cloth

Softbody Cloth
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Mixing Cloth with Fluids
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Fluids

Creating a Explosion with Fluids
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Particles

Maya 6.0 New Particle Features
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Working with Volume-Emitters
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Working with Goals
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Rigid Body

Working with Soft Surfaces like Snow
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Shattering an Object
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Simulating Soft Surfaces
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6
Particle Flow / Thinking Particles Tutorials
« on: December 03, 2017, 03:49:01 PM »
You are not allowed to view links. Register or Login Download Demo, Forum, Tutorials (Registration required)
You are not allowed to view links. Register or Login of good introductory and node over view)
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You are not allowed to view links. Register or Login : Author -Mihai Panait :Tutorials,use of Max script along with Tp
You are not allowed to view links. Register or Login : Author- Goran Pavles :Tutorials of Memory theory /DataChannel,Fragmenting and spawning
You are not allowed to view links. Register or Login : Author - Hristo Velev :Tutorials, Black Boxes, Ray Fire integration and more
You are not allowed to view links. Register or Login : : Author - Hristo Velev
You are not allowed to view links. Register or Login : Tutorials, Beginner-advance
You are not allowed to view links. Register or Login: Author - Nahuel Letizia : Forum
You are not allowed to view links. Register or Login - Khermah : Videos Tutorials - Krakatoa integration, trigonometry functions
You are not allowed to view links. Register or Login : Great Place to show all your TP Animations!
You are not allowed to view links. Register or Login : Authors Joe Scarr & Goran Pavles:

HOW TO:
Pre Breaking -Volume Breaking and Nested Caching
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By: Christian Zurcher

If you are breaking off pieces of an object and want them back in thier original position you have to store that position to be used later in a Dynamic Set. If you just starting out you should watch all the duber videos:
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Please feel free to add to the list.

7
3DS Max Tutorials & Tips / Autodesk 3DS Max Tutorials
« on: November 26, 2017, 11:18:35 AM »
Below are few online Autodesk 3ds Max Tutorials. If you have any you would like to add please post them below.


3DSMAX GENERAL TUTORIALS
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You are not allowed to view links. Register or Login NEW!
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TEXTURING METHODS (by Riddlaz)
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ABSTRACT DESIGN
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BOOLEAN
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CAR TUTORIAL (by Karabo Legwaila)
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CAR TUTORIAL (Raybrig Honda NSX by Morten Munk Rowley)
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CLOUDS: (afterburn) by Daniel P. Ferreira
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CHARACTER RIGGING
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CHARACTER STUDIO
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FOLEY STUDIO
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FOREST PRO
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GRASS
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HAIR: (by Lizard Head)
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HEAD
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HUMAN BODY (MODELING)
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LENS FLARE (BASIC)
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LIGHTING (Fun with Lights By Dr-spline)
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LIGHTING (Grayson Chalmers)
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LIGHTING (VOLUMETRIC)
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LIP SYNCHING
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MENTAL RAY
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MESHSMOOTH
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MODELING (Sebulba): (meshtools)
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MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)
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MODELING (BALL SOCCER)
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MODELING (GUITAR)
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MODELING (HAIR)
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MODELING (MOUTH - ANIMATED)
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MODELING (ROLLING CARPET - ANIMATED)
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MODELING (SANTA)
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MODELING (TREE)
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NURBS (BASICS)
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REFLECTION
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RHINO
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RUBBER MAP
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SCRIPTING (MAXSCRIPT)
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SHAGFUR
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Shag Hair: (parts 1-2 ... submitted by Adam Watkins)
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SKIN
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SMOKE (CIGARETTE)
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SHADOWS (SOFT)
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SPLASH
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MAPPING (Multiple UV Channels)
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TEXTURE MAPPING
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TILEABLE TEXTURE (Grayson Chalmers)
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UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
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WATER / RUNNING WATER
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MODELING (various courtesy of insect666)

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[A very good tutorial about making realistic jewelry.]
*****

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[Making a concept car. This tutorial is for a bit advanced.]
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[a very good tutorial about making, texturing and lighting a missile.]
*****

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[A serie of tutorials about Mesh-modeling.]
****

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[A tutorial for early beginners.]
****

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[another poly-modeling tutorial.]
*****

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[A tutorial for total begginers. Useful for those who have just started.]
***

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[making human teeth. Usefull.]
***

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[an ocean scene.]
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[two sets of tutorials for making an insect alien. My fav. =)]
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[A glass crystal effect.]
***

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[A way to make text on objects.]
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[modeling a dolphin.]
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[Here's something about multi-lofting.]
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[fractals or shards... Very good abstract visualisation.]
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[Eggcell tutorial... What weird look.]
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[making a neclace with two hearts.]
*****

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[another nice lathe tutorial for beginners.]
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[modeling an ear... !]
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[Making a simple window frame and applying textures to it.]
***

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[a nice tutorial about making bullets. For begginers.]
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[Modeling some guy from south park.]
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[making an animatable cartoony eye setup.]
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[Even a tutorial for making a ring.]
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[making a soccer ball... Simple?.. Not actually.]
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[A good tutorial for modeling a jar.]
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[space warps for beginners.]
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[lofting a spoon... Not so stupid idea.]
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[doing abstracts.]
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[Modeling a fantasy toy car's exhaust pipe.]
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[a two-part box modeling tutorial.]
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[modeling the full human body.]
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[making a cartoon character. ]
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[And another character.]
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[A head tutorial...]
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[A bolt and a nut...]
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[an interesting way of making candle sticks.]
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[Some stuff to make plants.]
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[Modeling a ferrari F-1.]
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[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
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[a bumpy guitar...]
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[Making windows and doors in a wall without booleans.]
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[Making a full space scene... Texturing modleing lighting, etc...]
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[Modeling and texturing a mushroom.]
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[Patch-modeling a car.]
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[some more uses of the PathDefor modifier.]
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[some space stuff that everyone does.]
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[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
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[Making clothes on a character.]
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[NURMS modeling.]
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[modeling a full human body, by using box-modeling.]
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[oh joy! A low-poly "hummer"! ]
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[Modeling a valley. Like a practice of the displace modifier.]
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[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
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[ok... This is another tutorial about making grass.]
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[making simple terrains.]
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[another way of making faces by using spline-modeling.]
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[making trees without any plug-ins.]
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[Using CrossSection...]
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[a shapemerge tutorial.]
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[that's a cool car. :] Quite interesting modeling too...]
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[Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
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[lol! The tutorial is good... But what are they modeling?.. lol!]
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[Damn... face features again.]
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[Modeling a human hand.]
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[simle exercise... lathe.]
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[booleans.]
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[a logo.]
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[another tutorial for making trees without plug-ins]

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[Modeling a Tire - by cgtalk user Capn Panic]

8
Autodesk Maya / MOVED: Autodesk Maya Tutorials
« on: November 19, 2017, 12:59:01 PM »
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9
Maya Tutorials & Tips / Autodesk Maya Tutorials
« on: November 19, 2017, 12:54:02 PM »
Below are few online Maya Tutorials. If you have any you would like to add please post them below.

Basic Nurbs Modeling

Model a Helmet
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Modeling A Head using Nurbs-Poly Technique
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Basic Curves
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Spiral Modeling
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Braid Modeling
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Creating Smooth Wireframes with Maya
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Modeling a Spaceship
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Fish Modeling
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Modeling a Webcam
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How to make rounded corners with nurbs
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Modeling a Speed Boat
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Car Tire
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Steering Wheel with Maya
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Sport Car Seat
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Car Wheel Rim
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Circular Fillet and Trim Modeling
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Its all in the Eyes
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Basic Polygon Modeling

Tennisball Modeling
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Twist Modeling
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Advanced Polygon Modeling

Modeling an F1 Ferrari
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Subaru WRX
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Nissan 350's tutorial
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Head Modeling
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Ford Focus Tutorial
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Terrains in Maya Part I
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Terrains in Maya Part 2 - Sloping Terrains
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Modeling Using Connect Poly Shape
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Head Modeling Tutorial
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Subdivision Surface Modeling

Modeling Head using Sub-Di Techniques
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SubDivision Surfaces
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Creating A 3D Ear
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Head Modeling
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Modeling of a Human
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Rendering/Material Tutorials

Maya Rendering Techniques
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Jittered Tiles
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Maya & Mental Ray Volume Scattering
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Mental Ray Depth of Field
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Making Water Shader
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Toon Shader
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Glossy Reflections
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A full tutorial for DGS shaders
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Realistic Reflections - Fresnel and HDRI
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Hand Texturing
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Camer Projection
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Painting on 3D Objects
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Material & light tutorial
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UV Mapping in Maya
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Using Physical DOF lensshader
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Human Skin Shading
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Real HDRI with MR for Maya!
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Non Photo Realistic Shading in Maya
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Breath Vapor Simulation in Maya
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Car Headlights / Misc Lamps
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Mental Ray Caustics
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Randomly Shuffled Texture Tiles
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Animation/Rigging Tutorials

Simple Animated Chain Tutorial
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Character Rigging Tutorial
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Character Setup
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Character Rigging - PDF file
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Isolating bone Movement with Constraints
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Basic Face Rig Tutorial
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Animating Tank Treads
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Creating Easily Animatable Tank Treads
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Animating a Wheel
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Rigging of Cane-Toad
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Character Rigging for Maya
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Rigging A Vehicle
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Specific Tutorials

How to create DNA
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How to create a Flower
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gpExport - A Maya Exporter
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solve non manifold polygonal boolean operations
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NURBS- Artery with Maya
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Mechanical Stairs
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Low-Poly/SubD To Nurbs Conversion - A Tongue
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Hydraulic Cylinder Setup
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MEL - How to
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Hair/Fur Tutorials

Using Softbodies and PaintFX to create dynamic hair
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Digital Hair
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Using Fur to create a "BrushStroke" effect
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PaintFX Hair - Getting Started
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Maya Fur: Adding Fur to the Tennisball
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Dynamics/Particles Tutorials

Dynamics Tutorial
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Particles
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Websites With Various Tutorials


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Please contribute if you know of others.

10
This is the recorded version of the 3D and Animation in Africa: The role of concept artists in creating local content
Watch and see how Harry Dunkwu founder at Scroll Entertainment explained the role of concept artists in inspiring modelers. Explore why international artists are not modeling or animating African local characters.




Feel free to join the conversation and you also have the opportunities to have your questions answered directly by Harry .



11
CGA Events / 3D Animation in Africa: Technical know-how by Sen Deboh
« on: August 20, 2017, 11:28:02 AM »
This is the recorded version of the 3D and Animation in Africa: Meeting the needs of the industry - Technical know-how
Watch and see how Sen Deboh the Founder at AWA Foundation explained the depth of technical knowledge of African. He suggests possible solutions to known problems.



Feel free to join the conversation and you also have the opportunities to have your questions answered directly by Deboh.




12
This is the recorded version of the 3D and Animation in Africa: The state of Animation in Africa.
Watch and see how Stuart Forest CEO of Triggerfish Animation explained the market share of African animation and 3D industry.



Feel free to join the conversation and you also have the opportunities to have your questions answered directly by Stuart.

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