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21
CGI Animated Short Film & Trailer / 2D Animated Short Film: The Story of Ebola
« Last post by Mayor Max on May 01, 2018, 01:31:28 PM »





Produced by Global Health Media Project in collaboration with the International Federation of Red Cross and Red Crescent Societies, UNICEF, and Yoni Goodman. Download link: You are not allowed to view links. Register or Login

This animated story is told by a young girl whose grandfather dies from Ebola and puts the rest of her family at risk. It brings to life the many messages that are so crucial in understanding this disease on a community level.

The film makes visible the invisible Ebola germs to help people see and understand how Ebola spreads and how to protect themselves. Critical messages are woven through the story so that people better understand Ebola, see themselves within the context of an outbreak, and see how to act in ways that can keep themselves safe from the disease and protect their communities.

This film is intended to help meet the need for better education and awareness that is critical in eradicating this disease in West Africa, and whenever and wherever potential outbreaks may threaten communities in the future.

Director:  Yoni Goodman

Producer:  Deborah Van Dyke

Story:   Deborah Van Dyke

Executive producer:  Peter Cardellichio

Associate producers:  Mark Binder, Simon Lawson

Art director:  Uri Inks

Animators:  Yoni Goodman, Sefi Gayego, Elie Klimis

Vfx and post production:  Yoni Goodman

English narration:  Ayesha Casely-Hayford
Recorded at:  Just Voices, London, UK
Recording technician:  Peter Warnock
Music, sound FX, and mix:  Uri Kalian – Sweetsound

Content reviewers:  Ombretta Baggio, IFRC; Jonathan Shadid, UNICEF; Alif Iman Nurlambang, IFRC; Amanda McClelland, IFRC

Special thanks to the staff and volunteers of the National Red Cross Societies of Sierra Leone, Liberia, and Guinea who have inspired, guided, and supported the development of this film with their tireless work and passionate commitment to the people in need.

This film was produced with support from the International Federation of Red Cross and Red Crescent Societies, UNICEF, mPowering Frontline Health Workers, and individual donations from Deborah Rose and friends from the Mad River Valley, Vermont – and beyond.

Copyright © 2015,  Global Health Media Project.  This film may be used according to the terms of our Creative Commons License: free distribution with attribution, no commercial use, no alterations.
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CGI Animated Short Film & Trailer / EDEN - The Animation School South Africa
« Last post by Mayor Max on April 28, 2018, 05:37:50 PM »



This short CGI animated film titled 'EDEN' was produced by students in their final year of study at The Animation School, South Africa.



Credits: Digital Artists
Jessi Ochse
Wilmien Kotze
Vasco Mendes
Shaun Botha
Owen van Rooy
Conor Smith


Sound: Aret Lambrechts
Music: Arthur Feder
23
Modelling / Re: Can Zbrush replace Maya or Max for production modelling
« Last post by Mayor Max on April 19, 2018, 09:53:41 AM »
I have not heard about AutoCAD. However, It makes perfect sense to discontinue these items because technology had improved and there new products from Autodesk that provide same solutions in a much better way...
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Modelling / Re: Can Zbrush replace Maya or Max for production modelling
« Last post by ODamilola on April 19, 2018, 09:23:41 AM »
Really? They’ve also discontinued AutoCAD. Probably because they want to introduce new products to the market.
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Modelling / Re: Can Zbrush replace Maya or Max for production modelling
« Last post by Mayor Max on April 19, 2018, 09:17:50 AM »
You are not allowed to view links. Register or Login fair points and I agree with you. However, do you know that 3DS Max studio may die very soon. There are rumours from Autodesk that they are planning to stop Max Studio at some point in the future
26
Modelling / Re: Can Zbrush replace Maya or Max for production modelling
« Last post by ODamilola on April 18, 2018, 09:30:53 AM »
ZBrush can really not replace Maya or 3DS Max. ZBrush essentially brings one thing to the table; it's gives artists the tools required to create meshes with high polygonal densities and it has been designed to do this pretty well. Retopology and rendering tools in Maya is way better than that of ZBrush... Not to mention shading, grooming (someone might at this point say "what about fibremesh", but why would anybody want to replace Mayas' xGen with Zbrushs' Fibremesh)... So I really doubt even Pixologic intended for ZBrush to replace Maya.
27
Plugins & Add-ons / Fabric Wrinkle Alpha Pack 01
« Last post by ODamilola on April 16, 2018, 05:18:18 PM »

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Good Afternoon Everyone.



So I decided to share this alpha pack, which I created to speed up my fabric sculpting workflow, as a way to give back to the community. You can download it for free on my Gumroad store at You are not allowed to view links. Register or Login ...


Would love to hear your feedback as to wether or not you found this pack useful.
Enjoy.
28
Career Talks / Triggerfish Studio is hiring!
« Last post by Mayor Max on April 12, 2018, 10:41:27 AM »
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Triggerfish, South Africa is looking for new talent to add to our award-winning team of passionate and talented animation professionals. At Triggerfish, we strive to create the best opportunities for your creativity and technical skills to flourish and develop, in an environment that is both challenging and enabling.


Register your skills on our database so that we can contact you when we find the perfect position to develop your skills and create the best work you’re capable of producing.


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29
Photoshop and Painter / MOVED: List of Adobe Photoshop Tutorials
« Last post by Mayor Max on April 11, 2018, 10:03:04 AM »
This topic has been moved to You are not allowed to view links. Register or Login.

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30
You are not allowed to view links. Register or Login


The reason for combining 'Sketching and Illustration forum'  is that sketches and illustration share the same similarities except that illustrations are more detailed than sketches.


As for the 'Photoshop and Painter forum', this forum is for discussing tutorials on how to make 2D drawings, 2D characters etc.


However to make things easier, we will be creating a new section for 2D Software to avoid any future confusion.




Thank you for the suggestion.



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