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Magic Carpet Studio with the support of HEBN PLC publisher is currently working on an animated feature film adaption from the book ‘Passport of Mallam Illia’ by Cyrian Ekwensi.
The Passport of Mallam Ilia is a captivating story set in Northern Nigeria during the pre-independence era. The story focused on Mallam Ilia, who spent a greater part of his life seeking revenge for a painful incident propagated by a villain named Usman.

About Magic Carpet Studio
Magic Carpet Studio is an animation, illustration and game development studio dedicated to telling life-based, authentic African stories using illustrated components and animated characters. From our top-of the line, incredibly amazing merchandize, to our geeky animation training sessions and conferences, our objective at Magic Carpet Studios is to make every visual experience we create, a wonder of the senses and truly magical.
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CGI Animated Short Film & Trailer / 'Ego Oyibo' Foreign Currency Bride Price
« Last post by drmayor2004 on March 18, 2018, 04:00:37 PM »

'Ego-Oyibo' - Foreign Currency Bride Price

"Du tout Cuit" is a 3D-animated full film - This funny animation short movie (full cartoon 3D movie HD) was created by several students for their graduation project at ESMA (Montpellier, France).
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Du Tout Cuit - 3D-Animated short film

Film Direction : Juline BRETON, Loïc CURIEN, Vincent JUAN & Julien TISSEAU.
Music : Raphaël BELLAMY, Clément OSMONT, Arnaud PIERSON BERTHIER
Sounds Recording and Mix: José VICENTE & Yoann PONCET
Tutorials & Tips / ZBrush Feather Tutorial - Follygon
« Last post by drmayor2004 on March 18, 2018, 12:15:15 PM »

In this video, let's take a look at how I created some feathers for my rooster character!
Tutorials & Tips / Working in Substance Painter for the very first time
« Last post by drmayor2004 on March 18, 2018, 12:13:29 PM »

In this beginners tutorial I will show you around the basics of the user interface in Allegorithmic's Substance Painter. The purpose of the video is to make you a little bit more comfortable with the user interface so you can jump in on your own and have some fun.
I will only cover the very basics but more in depth videos are coming.
Tutorials & Tips / Create Quick 3D Game Model (Zbrush/Substance Painter)
« Last post by drmayor2004 on March 18, 2018, 12:11:17 PM »

Quick way to make a Complex 3D Model for Rendering in a Game Engine. By Using Detailed Displacement Maps in Zbrush 4R7 on Low Poly Primitives to Create Complex Looking Assets, then create quick UV's and Decimate the Model to send to Substance Painter.

Download the Greeble Sample Pack to follow along with this Tutorial

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Tutorials & Tips / Zbrush 4R7 Tutorial - Modeling the Army Boot
« Last post by drmayor2004 on March 18, 2018, 12:09:35 PM »

In this tutorial I will show the start to finish process on creating an asset like this within Zbrush. It follows on from the 3 part hard-surface methods series.

Note: This isn't THE way to do something like this. There are many, many ways to model in Zbrush. There are a plethora of ways to combine different tools in ZB, this is just one of the methods I like to use.

Boot Ref Link: You are not allowed to view links. Register or Login..

Studio Session with Aluta!
Song title: “Why Tots” | Wild Thoughts Cover
Aluta’s voice: @josh2funny
Sound producer’s voice: @mr_hyenana
Animation: @zackie_tlk

A quick tutorial sharing some ideas on how to obtain cool effects using surface follow operator. Enjoy!

Simple and fast tutorials using Thinking Particles in production. The second one is how to use hydrofield and get some cool and fast watery results!
Hope you enjoy it :)
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