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Barstool

Gustavo Toledano -
Created on 21 Jul 2022
I modeled this standard lowpoly BarStool using Autodesk Maya and textured with Substance Painter. The polycount on this is 756 tris with a 2k texture map since I took closeup render shots.
Barstool

Gustavo Toledano -
Created on 21 Jul 2022
I modeled this standard lowpoly BarStool using Autodesk Maya and textured with Substance Painter. The polycount on this is 756 tris with a 2k texture map since I took closeup render shots.