- Final
- Reference
- WIP
- 1
- 0
Boy
Raymond Kahaya -
Created on 29 Aug 2021
Hi, this is my first project personal that I worked joining all softwares that learned at last one year and half. (zbrush, maya and v-ray) The modeling and displecement map was made in Zbrush , topology in Maya, render in V-ray. The others maps (diffuse, gloss, specular,bump etc.) and post production in Photoshop. All project : https://www.artstation.com/artwork/kmxy6
Boy
Raymond Kahaya -
Created on 29 Aug 2021
Hi, this is my first project personal that I worked joining all softwares that learned at last one year and half. (zbrush, maya and v-ray) The modeling and displecement map was made in Zbrush , topology in Maya, render in V-ray. The others maps (diffuse, gloss, specular,bump etc.) and post production in Photoshop. All project : https://www.artstation.com/artwork/kmxy6