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Elysium Grenade

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MikeRed -

Created on 30 Aug 2021

I modeled this grenade as a warmup. The modeling and uv's took a day while I spend another day texturing the grenade. I was focusing on hardsurface modeling and modeling some complex areas such as the lower portion of the grenade. I used Substance Painter to texture the assets, I exported the texture maps and took them into Photoshop where I then extracted the compacted maps to be able to plug in into Arnold shaders.

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