Space Shooter Tutorial in Unity - Game Setup

by CGA-Admin in Tutorials

on December 21st, 2017

This post is part of series called Space Shooter tutorial in Unity

Creating a new project, importing assets, setting the build target and other project related details. Setting up the Player GameObject using mesh models, colliders and other built-in components. Setting up the main camera and lighting for the scene. Add a background image behind the game area. Creating shots by assembling artwork, physics components and custom C# code. Writing the code and setting up the scene to shoot shots.

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